![]() OpenGL Setup: Installing dependenciesīefore installing the required libraries, we’ll first have to install a few dependencies. ![]() But, we do need to install libraries, that would help us interact with the operating system to access the implementation and set up the windowing system & OpenGL context. Hence, there is no such thing as “installing” OpenGL. It is already implemented inside your driver, by manufacturers, following the specification. It is just a description of what exactly the result/output of each function should be and how it should perform. However, OpenGL by itself is not an API, but merely a specification. The API is typically used to interact with the GPU, to achieve hardware-accelerated rendering. OpenGL is a cross-platform, cross-language API that provides us with a large set of functions that we may use to render 2D and 3D vector graphics. ![]() If you prefer video tutorials, you might want to check this out. We’ll also be installing the required libraries GLFW and GLAD.įor a tutorial on how to use OpenGL, I’d recommend this website which teaches it from the very basics using easy-to-understand examples. So you wanna get started with OpenGL in Linux, but couldn’t find enough resources on the net to set it up? Don’t worry, I got you covered! This article would provide simple instructions for setting up OpenGL environment in Ubuntu and other Debian-based Linux Distributions without using VS Code. ![]()
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